What you need is the power of friendship-and a lot of jumping.Thomas Was Alone and he was also a Flash game but now he’s grown up and it’s time for him to meet some new friends and set off on a journey that will change them all forever. Thomas Was Alone proves you don’t need high-fidelity graphics to make a great and meaningful game. Each A.I has its own unique abilities like swimming or jumping, so cooperation is key in achieving the goal. The game has 100 levels designed to test your skills in creative problem-solving. What you need is the power of friendship-and a lot of jumping. Though escape isn’t exactly what the game means to do-a more accurate term is “emergence”. Your ultimate goal is to guide the shapes through their bizarre environment and escape the mainframe. along the way.Ī minimalist game, all the characters in Thomas Was Alone are just colorful rectangles that don’t speak-instead, an unseen narrator (Danny Wallace) humorously describes each character you meet and comments on what you do as you progress through the landscape. One shape, a curious red rectangle dubbed Thomas, tries to find the meaning of his existence and travels the world of his mainframe, meeting and working with all the other A.I. is represented as a rectangular shape and perceives its world as a series of zany puzzles and obstacles. company Artificial Life Solutions created several intelligent programs, only for these to suddenly turn sentient. An award-winning and critically-acclaimed indie game, Thomas Was Alone is a 2D puzzle platformer about shapes and friendship.
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